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About me

Bio

Denny Doneva

Hello! My name Denny and I am a 3D generalist with roughly 8 years of experience in the films ,games and computer simulations. I work as a professional 3D artist and Unreal Engine developer. Currently working as a 3D Graphic Developer for a AI software development company. My love for fine arts got me to finish art school and later pursue a career as an VFX and 3D artist. My skill set is mainly focused on game development, modelling, sculpting, texturing and rendering. 
 

Skills

Digital & Traditional Drawing  |  3D Hard Surface and Organic Modeling  |  Digital Sculpting  |

Character Modeling  |  Game Environment Designing    |  PBR Texturing  |  Lighting  |  Rendering | 
Computer Simulations for Synthetic Data

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Affinity
Photo

Blender

Substance Designer

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Marmoset Toolbag

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DaVinci Resolve

ZBrush

Substance Painter

Unreal Engine

 TV Productions

TV Production             Daily Fables

Year                             2019

Role                             3D Artist

Company                     Grid VFX

DF3
ziggyposter

TV Production             Ziggy and the Zootram

Year                             2018

Role                             3D Artist

Company                     Grid VFX

Ziggy2
Ziggy2
TMM3

TV Production             The Mouse Mansion

Year                             2019

Role                             3D Artist

Company                     Grid VFX

TMM1
TMM4
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