About me
Bio

Hello! My name Denny and I am a 3D generalist with roughly 8 years of experience in the films ,games and computer simulations. I work as a professional 3D artist and Unreal Engine developer. Currently working as a 3D Graphic Developer for a AI software development company. My love for fine arts got me to finish art school and later pursue a career as an VFX and 3D artist. My skill set is mainly focused on game development, modelling, sculpting, texturing and rendering.
Contact
Skills
Digital & Traditional Drawing | 3D Hard Surface and Organic Modeling | Digital Sculpting |
Character Modeling | Game Environment Designing | PBR Texturing | Lighting | Rendering |
Computer Simulations for Synthetic Data
Affinity
Photo
Blender
Substance Designer
Marmoset Toolbag
DaVinci Resolve
ZBrush
Substance Painter
Unreal Engine
TV Productions

TV Production Daily Fables
Year 2019
Role 3D Artist
Company Grid VFX



TV Production Ziggy and the Zootram
Year 2018
Role 3D Artist
Company Grid VFX



TV Production The Mouse Mansion
Year 2019
Role 3D Artist
Company Grid VFX




